Deal Or No Deal

It’s been a while since I posted anything but I’ve not been sat idle. Since May 2009 I’ve been working on Deal Or No Deal – the official multiplayer game for social networks. Up to 18 people can play at once. There are 26 boxes each containing some money value. Each round some of the [...]

Shoot ‘Em Up Game in under 4Kb

There’s talk of a competition to make a Flash game in under 4Kb (link). So I thought I’d have a go. This is what I managed to create in about 4 hours. It’s an R-Type style shoot ‘em up. Use the cursor keys to move the ship and hold down space to fire. I found [...]

Virtual Eel

Play with my pet eel. I coded this eel using Box 2D. It strangely addictive to watch. You can click on the stage to make the ball move towards the mouse.

Posted in: Effects, Games by Ric No Comments ,

Quadism

This is a work-in-progress; a game I’m currently making which I’d describe a squares version of Trism, the popular iPhone game. The idea of the game is to remove groups of tiles that are the same colour. Once the tiles vanish you can drag the grid in one of 4 directions to rearrange it and [...]

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Nova Chain

I had a few days to kill so in my spare time I thought I’d have a go at making my own game inspired by a nice little game called Boomshine. My version is much more polished and now has added physics as well as some nice drawing routines thrown in to enhance the experiences. [...]

Posted in: Games by Ric 4 Comments ,

Keno Bubbles

A Keno game. Pick up to 15 numbers. Hit PLAY. You win money accoring to how many numbers drawn match yours. This game was a prototype for the gaming industry.

CBBC – Roar Game

Roar is a kids show on Children’s BBC about looking after animals in a safari park. This is a sim-zoo style game that we made at Victoria Real (3 developer team) which accompanied the series. Children can set up 5 enclosures in a park with different animals and then feed and breed them via a [...]

Posted in: Commercial, Games by Ric 22 Comments ,