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	<title>Bedroom Lab</title>
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	<link>http://www.bedroomlab.com</link>
	<description>Ric Moore&#039;s Portfolio</description>
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		<title>War City: Axis Of Evil</title>
		<link>http://www.bedroomlab.com/?p=4</link>
		<comments>http://www.bedroomlab.com/?p=4#comments</comments>
		<pubDate>Wed, 08 Sep 2010 17:23:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[War City is my company&#8217;s first venture into social gaming. It&#8217;s a social role playing game much like Mafia Wars themed around modern army warfare. The aim of the game is to build an army base, do missions, fight other players, &#8230; <a href="http://www.bedroomlab.com/?p=4">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>War City is my company&#8217;s first venture into social gaming. It&#8217;s a social role playing game much like Mafia Wars themed around modern army warfare. The aim of the game is to build an army base, do missions, fight other players, collect an inventory and level up. Currently it&#8217;s only available to play on Facebook.</p>
<p>We started designing this game in January 2010 and have just soft launched it at the start of September 2010. 6 months coding (although 3 months was part time), it&#8217;s built in Flex, Flash and PHP. The graphics are by Ukrainian design agency <a href="http://www.ramotion.com/">Ramotion</a>.</p>
<p>Play now - <a title="http://apps.facebook.com/playwarcity/" href="http://apps.facebook.com/playwarcity/" target="_blank">http://apps.facebook.com/playwarcity/</a></p>
<p><a href="http://apps.facebook.com/playwarcity/"><img class="alignnone" title="War City: Home" src="http://www.bedroomlab.com/images/warcity_screenshot_home_250x197.jpg" alt="" width="250" height="197" /></a> <a href="http://apps.facebook.com/playwarcity/"><img class="alignnone" title="War City: City Base" src="http://www.bedroomlab.com/images/warcity_screenshot_city_base_250x197.jpg" alt="" width="250" height="197" /></a></p>
<p><a href="http://apps.facebook.com/playwarcity/"></a> <a href="http://apps.facebook.com/playwarcity/"><img class="alignnone" title="War City: Missions" src="http://www.bedroomlab.com/images/warcity_screenshot_missions_250x197.jpg" alt="" width="250" height="197" /></a> <a href="http://apps.facebook.com/playwarcity/"><img class="alignnone" title="War City: Fight" src="http://www.bedroomlab.com/images/warcity_screenshot_fight_250x197.jpg" alt="" width="250" height="197" /></a></p>
<p><a href="http://apps.facebook.com/playwarcity/"></a> <a href="http://apps.facebook.com/playwarcity/"><img class="alignnone" title="War City: Inventory" src="http://www.bedroomlab.com/images/warcity_screenshot_inventory_250x197.jpg" alt="" width="250" height="197" /></a> <a href="http://apps.facebook.com/playwarcity/"><img class="alignnone" title="War City: Gifts" src="http://www.bedroomlab.com/images/warcity_screenshot_gifts_250x197.jpg" alt="" width="250" height="197" /></a></p>
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		<title>Deal Or No Deal</title>
		<link>http://www.bedroomlab.com/?p=6</link>
		<comments>http://www.bedroomlab.com/?p=6#comments</comments>
		<pubDate>Thu, 07 Jan 2010 17:22:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=6</guid>
		<description><![CDATA[It&#8217;s been a while since I posted anything but I&#8217;ve not been sat idle. Since May 2009 I&#8217;ve been working on Deal Or No Deal &#8211; the official multiplayer game for social networks. Up to 18 people can play at &#8230; <a href="http://www.bedroomlab.com/?p=6">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://apps.facebook.com/dealornodeallive/"><img class="alignright" style="margin-left: 10px;" title="Deal Or No Deal" src="/images/deal_or_no_deal.png" alt="Deal Or No Deal Live" width="250" height="207" /></a>It&#8217;s been a while since I posted anything but I&#8217;ve not been sat idle. Since May 2009 I&#8217;ve been working on Deal Or No Deal &#8211; the official multiplayer game for social networks. Up to 18 people can play at once. There are 26 boxes each containing some money value. Each round some of the boxes are taken away. You then get a call from the banker offering you a sum of money (which is less than the average value of the remaining boxes). The aim is to win as much money as possible by clicking &#8216;deal&#8217; or &#8216;no deal&#8217;. The game is pure chance. Sometimes the best strategy is to do nothing. For me, the in-game chat is what makes this game fun. Will it be a big hit on Facebook? Not sure but it has one big problem at the moment which is often you have to wait to start playing. That might deter people from playing, but it is a common problem with real-time multiplayer games.</p>
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		<title>Shoot &#8216;Em Up Game in under 4Kb</title>
		<link>http://www.bedroomlab.com/?p=11</link>
		<comments>http://www.bedroomlab.com/?p=11#comments</comments>
		<pubDate>Tue, 03 Feb 2009 17:22:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=11</guid>
		<description><![CDATA[There&#8217;s talk of a competition to make a Flash game in under 4Kb (link). So I thought I&#8217;d have a go. This is what I managed to create in about 4 hours. It&#8217;s an R-Type style shoot &#8216;em up. Use &#8230; <a href="http://www.bedroomlab.com/?p=11">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bedroomlab.com/games/4k/"><img class="alignleft" style="margin-right: 10px;" title="Quadism" src="/images/4k_250.jpg" alt="" width="250" height="156" /></a>There&#8217;s talk of a competition to make a Flash game in under 4Kb (<a href="http://www.gamepoetry.com/blog/2009/01/30/a-flash-4k-game-competition/">link</a>). So I thought I&#8217;d have a go. This is what I managed to create in about 4 hours. It&#8217;s an R-Type style shoot &#8216;em up. Use the cursor keys to move the ship and hold down space to fire. I found myself renaming variables to single characters in order to save on file size.  It might be even smaller if I use a compression program to shrink it. Game play lacks at bit but there&#8217;s only so much you can achieve in 4Kb although I like the movement and explosions.</p>
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		<title>Virtual Eel</title>
		<link>http://www.bedroomlab.com/?p=13</link>
		<comments>http://www.bedroomlab.com/?p=13#comments</comments>
		<pubDate>Thu, 29 Jan 2009 17:22:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=13</guid>
		<description><![CDATA[Play with my pet eel. I coded this eel using Box 2D. It strangely addictive to watch. You can click on the stage to make the ball move towards the mouse.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bedroomlab.com/games/eel/"><img class="alignright" style="margin-left: 10px;" title="Eel" src="/images/eel_250.jpg" alt="" width="250" height="155" /></a>Play with my pet eel. I coded this eel using Box 2D. It strangely addictive to watch. You can click on the stage to make the ball move towards the mouse.</p>
]]></content:encoded>
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		<title>Quadism</title>
		<link>http://www.bedroomlab.com/?p=15</link>
		<comments>http://www.bedroomlab.com/?p=15#comments</comments>
		<pubDate>Mon, 01 Dec 2008 17:21:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=15</guid>
		<description><![CDATA[This is a work-in-progress; a game I&#8217;m currently making which I&#8217;d describe a squares version of Trism, the popular iPhone game. The idea of the game is to remove groups of tiles that are the same colour. Once the tiles &#8230; <a href="http://www.bedroomlab.com/?p=15">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bedroomlab.com/games/quadism/"><img class="alignleft" style="margin-right: 10px;" title="Quadism" src="/images/quadism_300.jpg" alt="" width="300" height="206" /></a>This is a work-in-progress; a game I&#8217;m currently making which I&#8217;d describe a squares version of <a href="http://www.demiforce.com/games.html">Trism</a>, the popular iPhone game. The idea of the game is to remove groups of tiles that are the same colour. Once the tiles vanish you can drag the grid in one of 4 directions to rearrange it and bring new tiles in. It&#8217;s never ending. The game play isn&#8217;t quite there yet. I&#8217;ve never even played Trism so I&#8217;m making it up as I go along.</p>
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		<title>Melon Effect Sequencer</title>
		<link>http://www.bedroomlab.com/?p=17</link>
		<comments>http://www.bedroomlab.com/?p=17#comments</comments>
		<pubDate>Mon, 01 Dec 2008 17:21:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=17</guid>
		<description><![CDATA[Melon Sequencer If you play Nova Chain then you&#8217;ll notice the Melon Effect (see post below) before each level. Before I created that version I coded a sequencer for it so you can manually draw them yourself. This version allows &#8230; <a href="http://www.bedroomlab.com/?p=17">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 310px"><a href="http://www.bedroomlab.com/apps/melonEditor/"><img src="/images/melon_sequencer_250.jpg" alt="Melon Sequencer" width="300" height="180" /></a>
<p class="wp-caption-text">Melon Sequencer</p>
</div>
<p>If you play Nova Chain then you&#8217;ll notice the Melon Effect (see post below) before each level. Before I created that version I coded a sequencer for it so you can manually draw them yourself. This version allows you to pick the shape, colour and other parameters then draw on the screen and record it.</p>
<p>After building this I realised that the human drawn result isn&#8217;t as eloquent as a mathematically drawn pattern so abandoned it for some nice algorithms instead. However, it does remain a fun little tool.</p>
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		<title>Nova Chain</title>
		<link>http://www.bedroomlab.com/?p=19</link>
		<comments>http://www.bedroomlab.com/?p=19#comments</comments>
		<pubDate>Sun, 23 Nov 2008 17:19:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=19</guid>
		<description><![CDATA[I had a few days to kill so in my spare time I thought I&#8217;d have a go at making my own game inspired by a nice little game called Boomshine. My version is much more polished and now has &#8230; <a href="http://www.bedroomlab.com/?p=19">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bedroomlab.com/games/novaChain/"><img class="alignleft" style="margin-bottom: 10px; margin-right: 10px;" title="Nova Chain" src="/images/novaChain_250.jpg" alt="" width="250" height="172" /></a>I had a few days to kill so in my spare time I thought I&#8217;d have a go at making my own game inspired by a nice little game called <a href="http://www.k2xl.com/games/boomshine">Boomshine</a>. My version is much more polished and now has added physics as well as some nice drawing routines thrown in to enhance the experiences. The original was largely a game of luck so I&#8217;ve attempted to improve on it by making it into a puzzle game. There are currently 42 levels to play. I might add more if I get the motivation.</p>
<p><a href="http://www.bedroomlab.com/games/novaChain/"><img class="alignright" style="margin-bottom: 10px; margin-left: 10px;" title="Nova Chain screenshot" src="/images/novaChain_screenshot_250.jpg" alt="" width="250" height="172" /></a>I&#8217;ve added a cool effect for the in between levels screen. I call it the Melon Effect since I first saw it done by <a href="http://en.wikipedia.org/wiki/Melon_Dezign">Melon Dezign</a> in their SOS demo for the Amiga back in 1991. It looks like an oil smudge and I use <a href="http://en.wikipedia.org/wiki/Lissajous_curve">Lissajous</a> and <a href="http://en.wikipedia.org/wiki/Rose_curve">Rose</a> Curves to define its motion path. The game also features a great soundtrack by my old pal <a href="http://www.grimaceworks.com/">Michael Forrest</a>.</p>
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		<title>Sony Walkman Project</title>
		<link>http://www.bedroomlab.com/?p=21</link>
		<comments>http://www.bedroomlab.com/?p=21#comments</comments>
		<pubDate>Sat, 22 Dec 2007 17:19:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=21</guid>
		<description><![CDATA[This is the Sony Walkman web site launched Christmas 2007. A scalable actionscript 3 web site (try resizing the browser), where users can upload videos of themselves playing along to the song from the advert. Users can pick up to &#8230; <a href="http://www.bedroomlab.com/?p=21">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.walkmanproject.com/"><img class="alignleft" style="margin-right: 10px; margin-bottom: 10px;" title="Walkman Project" src="/images/sony_walkman_250.jpg" alt="" width="250" height="150" /></a>This is the Sony Walkman web site launched Christmas 2007. A scalable actionscript 3 web site (try resizing the browser), where users can upload videos of themselves playing along to the song from the advert. Users can pick up to four video tracks and play them in synch to make a new rendition of the music.</p>
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		<title>Sony Bravia website &#8211; Archives Section</title>
		<link>http://www.bedroomlab.com/?p=23</link>
		<comments>http://www.bedroomlab.com/?p=23#comments</comments>
		<pubDate>Thu, 01 Nov 2007 15:43:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=23</guid>
		<description><![CDATA[This is a prototpye from the Sony Bravia website. I actually prefer this version to the final version. There&#8217;s more going on that at first meets the eye. What&#8217;s clever about it is the way it zooms in to the &#8230; <a href="http://www.bedroomlab.com/?p=23">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="/portfolio/sonyBravia/index.html"><img class="alignleft" style="margin-right: 10px;" src="/images/sonyBravia_250.jpg" alt="Sony Bravia - Colour Like No Other" width="250" height="156" /></a>This is a prototpye from the Sony Bravia website. I actually prefer this version to the final version. There&#8217;s more going on that at first meets the eye. What&#8217;s clever about it is the way it zooms in to the choosen items. You click and drag to open the items. Releasing the mouse auto opens/closes the chosen item. There&#8217;s no preloader on this so please bear with it while it loads.</p>
<p><a href="/portfolio/sonyBravia/index.html"></a></p>
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		<title>BBC &#8211; Signs Of Life</title>
		<link>http://www.bedroomlab.com/?p=25</link>
		<comments>http://www.bedroomlab.com/?p=25#comments</comments>
		<pubDate>Wed, 01 Aug 2007 15:43:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://www.bedroomlab.com/wordpress/?p=25</guid>
		<description><![CDATA[Signs Of Life is now live for the next 5 years and can be watched at: www.bbc.co.uk/signsoflife. The following list is the sections I personally coded. Astral Paths The First Sigil Daisy&#8217;s Chart Raindrops Second Sigil Matching Photos Daisy&#8217;s Chart &#8230; <a href="http://www.bedroomlab.com/?p=25">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bbc.co.uk/signsoflife"><img class="alignright" title="Signs of Life" src="/images/signsoflife_158.jpg" alt="" width="158" height="94" /></a>Signs Of Life is now live for the next 5 years and can be watched at: <a href="http://www.bbc.co.uk/signsoflife">www.bbc.co.uk/signsoflife</a>. The following list is the sections I personally coded.</p>
<ul>
<li><a onclick="popUp('episode1', 'i01'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode1&amp;chapter=i01">Astral Paths</a></li>
<li><a onclick="popUp('episode2', 'i05'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode2&amp;chapter=i05">The First Sigil</a></li>
<li><a onclick="popUp('episode2', 'i04'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode2&amp;chapter=i04">Daisy&#8217;s Chart</a></li>
<li><a onclick="popUp('episode3', 'i09'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode3&amp;chapter=i09">Raindrops</a></li>
<li><a onclick="popUp('episode4', 'i12'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode4&amp;chapter=i12">Second Sigil</a></li>
<li><a onclick="popUp('episode5', 'i16'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode5&amp;chapter=i16">Matching Photos</a></li>
<li><a onclick="popUp('episode5', 'i17'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode5&amp;chapter=i17">Daisy&#8217;s Chart 2</a></li>
<li><a onclick="popUp('episode6', 'i20'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode6&amp;chapter=i20">Daisy&#8217;s Trip</a></li>
<li><a onclick="popUp('episode7', 'i23'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode7&amp;chapter=i23">Joe Reflects</a></li>
<li><a onclick="popUp('episode7', 'i25'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode7&amp;chapter=i25">Max&#8217;s Words</a></li>
<li><a onclick="popUp('episode8', 'i26'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode8&amp;chapter=i26">Wake Up Daisy</a></li>
<li><a onclick="popUp('episode8', 'i29'); return false;" href="http://downloads.bbc.co.uk/signsoflife/protected/main.html?episode=episode8&amp;chapter=i29">In The Heavens</a></li>
</ul>
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