Published at: 08:12 am - Monday December 01 2008
This is a work-in-progress; a game I’m currently making which I’d describe a squares version of Trism, the popular iPhone game. The idea of the game is to remove groups of tiles that are the same colour. Once the tiles vanish you can drag the grid in one of 4 directions to rearrange it and [...]
Published at: 08:12 am - Monday December 01 2008
If you play Nova Chain then you’ll notice the Melon Effect (see post below) before each level. Before I created that version I coded a sequencer for it so you can manually draw them yourself. This version allows you to pick the shape, colour and other parameters then draw on the screen and record it.
After [...]