I had a few days to kill so in my spare time I thought I’d have a go at making my own game inspired by a nice little game called Boomshine. My version is much more polished and now has added physics as well as some nice drawing routines thrown in to enhance the experiences. The original was largely a game of luck so I’ve attempted to improve on it by making it into a puzzle game. There are currently 42 levels to play. I might add more if I get the motivation.
I’ve added a cool effect for the in between levels screen. I call it the Melon Effect since I first saw it done by Melon Dezign in their SOS demo for the Amiga back in 1991. It looks like an oil smudge and I use Lissajous and Rose Curves to define its motion path. The game also features a great soundtrack by my old pal Michael Forrest.